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  Modular Combat 2.0.1: Less bugs, more baddies! - Mod News
  Posted by: Skyrider on 08-10-2010 @ 02:22 - Source: Modulars Combat
This News Item has been viewed 61,067 times
Modular Combat is a role-playing shooter based in the Half-Life universe.

The Resistance, Combine, and Aperture Science are testing the HEV Mark VI Combat System. Combatants face off against each other, and monsters, in the Controlled Combat Testing Facility, which is monitored by a super-computer known as BoSS.

There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls. Basically, if you want to kill something in a special way...

Modular Combat 2.0.1 has been recently released with Less bugs and more baddies! The biggest thing about Modular Combat 2.0.1 is the ability to create new monster types. We’ve included a few of these new monsters as examples. The Charger, for example, is a hunter that never uses the hunter darts. We will be providing a tutorial on how to create your own monsters very, very soon (along with some other important tutorials).

The main focus on 2.0.1 was to take the game we have now and make it better. We also wanted to take some of the key minor features of v1.77 and incorporate it into the game.

Press release:
http://modularcombatsource.com/press/modular-combat-201-press-release.pdf

You can download Modulars Combat here:
http://halflife2.filefront.com/file/Modular_Combat_201_Full_Version;116205



          Next News Post 08-15-2010 @ 19:04 - FileFront Network Insider #157
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