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Half-Life Downloads > Mods > Multiplayer > Zombie Panic > -Releases > Patches:
Half-Life Zombie Panic V0.93-0.94 Patch
Filename: zp0.94patchinstaller.exe


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Developer:
Downloads:
Date Added:
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8.89 MB
Zombie Panic Team
17117
02-16-2005
Mods > Multiplayer > Zombie Panic > -Releases > Patches


Average User Rating: 7.6
Number of Votes: 94
Related Files:
Latest 4 Mods > Multiplayer > Zombie Panic > -Releases > Patches:
- Zombie Panic v1.0 Full Release
- Half-Life Zombie Panic v0.94 to v1.0 Patch
- Half-Life Zombie Panic V0.92-0.93 Patch
- Zombie Panic V0.91a - 0.91d Patch

5 Other Files by Zombie Panic Team:
- Zombie Panic: Source v1.25b Linux Dedicated Server Full
- Zombie Panic: Source v1.25b Windows Full Client
- Zombie Panic: Source v1.2b - 1.25b Windows Client Patch
- Zombie Panic: Source v1.2b - 1.25b Linux Server Patch
- Zombie Panic: Source v1.21b Linux Server Patch



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Half-Life Zombie Panic V0.93-0.94 Patch - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
The basic idea of the mod is straight out of many different horror films: Zombies are coming for the last remaining humans, and the humans must fight them off as best they can. The way it works is this:

Everyone joins a server, say 10 people. All of the players but one join the Survivors team, which is the humans. The remaining player joins the Zombie team. His goal is to kill all of the humans. The humans' goal, of course, is to stay alive as long as possible. The catch is that everytime a zombie is killed, he simply respawns and continues to play. If a human is killed, he respawns as a Zombie on the Zombie team. Soon, more and more humans have joined the ranks of the zombies, until there is only one human left, facing all of the zombies alone. When the last human dies, the round is over. That is the gameplay in a nutshell.

Be sure to grab the Zombie Panic V0.93 Full Install before patching if you haven't done so already.




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




Half-Life Zombie Panic V0.93-0.94 Patch - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Half-Life Zombie Panic V0.93-0.94 Patch - Readme  
Readme File:
Zombie Panic! v 0.94 Changelog
2/15/05

Fixes:

- Anti-telefragging code re-re-written by Rhone, now with special non-spawn-inside-your-friends-or-walls-or-outside-the-map Technology(tm)!
- Spectator mode disabled temporarily to prevent exploits.
- Set many more entities to reset upon a new round beginning (To avoid doors not resetting, sounds still continuing to play, etc).

Changes:

- Objective style maps more fully implemented (zpo_mapname).
- New brush-based entity trigger_endround will trigger a win for the Survivor team when any Survivor touches it.
- func_buttons can be set to triggerable only by the Survivor team.
- "Damaged by Explosions only" flag added to func_breakables. When checked, only explosive damage counts towards breaking the func_breakable.
- game_text entities can be set to be viewable by either team only or both.
- New zombie.fgd file to reflect the entity changes.
- New version of zp_zna (Thanks Bloodix!)
- Added zp_hotel_final (Thanks incy247!)
- Added zpo_darkslay (Thanks Bloodix!)
- Added zpo_nation_pt1 (Thanks hi!)
- Added zpo_quad17 (No thanks to Twilight!)
- Linux Server .so file updated to 0.94


Half-Life Zombie Panic V0.93-0.94 Patch - File Download Options  
Primary Download Locations:

 
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Worldwide Mirror by FileFront
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Half-Life Zombie Panic V0.93-0.94 Patch - User Comments  
The following comments are owned by the user that posted them. Half-Life 2 Files is not responsible for their content.

Total comments: 17 | Last comment: 07-25-2005 at 05:04

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: winston32 (Member) on 02-16-2005 at 06:38

 Expand#2 - Posted by: Skorm (Member) on 02-16-2005 at 09:21

 Expand#3 - Disagreed - Posted by: markofhavoc (Member) on 02-16-2005 at 10:34

 Expand#4 - HEY! - Posted by: Guest (ip68-3-181-28.ph.ph.cox.net) on 02-16-2005 at 12:42

 Expand#5 - #4 - Posted by: jacopro13 (Member) on 02-16-2005 at 13:16

 Expand#6 - Posted by: Cojiro (Member) on 02-16-2005 at 18:14

 Expand#7 - Posted by: Lord_Behemoth (Member) on 02-16-2005 at 18:51

 Expand#8 - Posted by: Guest (168-103-186-93.slkc.qwest.net) on 02-16-2005 at 20:44

 Expand#9 - Posted by: MSK_SSK (Member) on 02-16-2005 at 22:30

 Expand#10 - Posted by: Guest (168-103-186-93.slkc.qwest.net) on 02-16-2005 at 23:09

 Expand#11 - To # 1 - Posted by: Guest (200.71.120.85) on 02-17-2005 at 00:05

 Expand#12 - Posted by: Matthews (Member) on 02-21-2005 at 17:46

 Expand#13 - cool - Posted by: KONTRA (Member) on 04-03-2005 at 14:19

 Expand#14 - for the top - Posted by: lanceparker12 (Member) on 04-17-2005 at 17:44

 Expand#15 - Posted by: Guest (cpc1-stme1-3-1-cust55.cdif.cable.ntl.com) on 06-05-2005 at 12:51

 Expand#16 - For 1 and 2's Post - Posted by: IdiotskaX (Member) on 07-25-2005 at 04:58

 Expand#17 - Posted by: IdiotskaX (Member) on 07-25-2005 at 05:04



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