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Half-Life 2 DM-JPlex Map
Filename: dmjplex.zip


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378.17 KB
Jkm3141
218
01-01-2005
Maps


Average User Rating: 8.1
Number of Votes: 14
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Half-Life 2 DM-JPlex Map - File Description  


Description:
This Map is based on a Goldeneye 64 map, or what i remember of it, and is a very simple, but effective Deathmatch map. Not intended for Team Deathmatch, or matches with more than 6 people. Best played with 4 people. There is no where to hide in this map, and all four rooms are the same. Similar style Gameplay as UT2004. GravGun is not reccommended much in this map, as the doors are not big, and not many objects, because of the map layout. This is also the first map i have made for any game ever, so I hope you like it.



Half-Life 2 DM-JPlex Map - Screenshots  
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Half-Life 2 DM-JPlex Map - File Download Options  

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Half-Life 2 DM-JPlex Map - User Comments  
The following comments are owned by the user that posted them. Half-Life 2 Files is not responsible for their content.

Total comments: 5 | Last comment: 01-03-2005 at 14:32

 #1 - 01-01-2005 at 21:14
the_real_GIJoe
From: (Berlin)
Joined: December 1st, 2004
Posts: 24
looks a bit...small

 #2 - 01-02-2005 at 08:57
jkm3141
From: (rochester ny)
Joined: December 6th, 2003
Posts: 4
yea it is small, but it still is nice, get a few ppl in there. True DM style.

 #3 - 01-02-2005 at 19:47
lofty2904
Joined: October 8th, 2004
Posts: 74
small = kick***** dm. Look at FY_Iceworld on CS. That rocks!
9/10, because it does look fairly empty in places, obstacles may help.

 #4 - 01-03-2005 at 14:22
jkm3141
From: (rochester ny)
Joined: December 6th, 2003
Posts: 4
id have added more obstacles, but the layout isnt the best for the gravgun. altho mabye just for filler... next map ill think of that, thx

 #5 - 01-03-2005 at 14:32
superbeast2578
Joined: January 3rd, 2005
Posts: 1
I helped test the map, and strongly recommend it for 3-8 players. Having 2 players it's cool, but the action really starts to heat up once you get 3 or more. This map gave me the same feeling that 'The Edge' from Quake 2 did. There's nowhere to hide, creating a constant frag-fest. This map, with the smaller size, also seemed to help lessen lag problems I've had in other maps. 9/10



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