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Half-Life 2 Downloads > Modifications > Multiplayer > Fortress Forever:
Fortress Forever: v1.1 Full Release Client
Filename: fortressforever1.1_full.zip


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597.16 MB
Fortress Forever
2019
11-02-2007
Modifications > Multiplayer > Fortress Forever


Average User Rating: 7.2
Number of Votes: 21
Related Files:
Latest 5 Modifications > Multiplayer > Fortress Forever:
- Fortress Forever: v2.4 Full Installation
- Fortress Forever v2.3 Full Installation
- Fortress Forever: v2.1 Full Client
- Fortress Forever: Shotgun with reload animations
- Fortress Forever: Medkit with simple Animations

5 Other Files by Fortress Forever:
- Fortress Forever: v2.4 Full Installation
- Fortress Forever v2.3 Full Installation
- Fortress Forever: v2.1 Full Client
- Fortress Forever: v1.1 to v2.1 Patch
- Fortress Forever: v1.11 to v2.0 Client Patch


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Fortress Forever: v1.1 Full Release Client - File Description  


Description:


For all Fortress Forever Fans, v1.1 has been released! Be sure to back up any configs you have as they'll get overwritten it seems! They also accidentally added a handful of incomplete maps. Most of them aren't even playable or up to date; they were included by mistake. I.e. if the map wasn't in the initial release, don't run it on your server unless you want to empty it. This is the the full release of v1.1, handy if you never installed Fortress Forever before, or you rather want a clean installation.

Fortress Forever v1.1 Change Log

Fixed
- Fixed buildable_ondamage and player_ondamage script callbacks.
- Fixed kPlayers flag for lua entity collection.
- Fixed normal explosion sound being played on top of buildable explosion sound.
- Fixed player_spawn callback getting called every time a player executes /kill.
- Fixed suicide logic from running when player is already dead.
- Fixed score overflow at 32k by increasing size of networked score variable.
- Fixed missing voice hud icons.
- Fixed player:AddHealth function so it returns expected value. This fixes bug where you can pick up all ammo and armor bags if you weren't full health.
- Fixed display is + negative fort points(ie + -100)
- Fixed voice column to show chat on/off icons for other teams.
- Fixed # leaving off the rest of the string in chat messages if not matched to a localized string.
- Fixed disguise "enemy" to choose a random enemy team.
- Fixed infection/heal sound to play at appropriate times.
- Fixed kill/death messages not showing/tracking.
- Fixed tickrate 66 clamp.
- Fixed death view slant.
- Fixed %l displaying wrong team.
- Fixed medkit hit/infection sounds to play properly.
- Fixed sentrygun not being able to retarget closer targets
- Fixed sentrygun to favor all visible players over buildables(if they got a player as a target they will not target a buildable, regardless of distance)

Added
- Added lua callbacks for player_connected & player_disconnected
- Added lua SetDamageForce for damageinfo
- Added DamageInfo:ScaleDamage function, exposed to lua
- Added player_onkill callback for player suicide so scripts can reject it(implemented in ff_hunted)
- Added DropToFloor() lua function that takes a base entity.
- Added client side spawn weapon cvars to control what weapon you equip on spawn.
- Added small spinup to AC so it no longer shoots immediately(and no heat buildup during spinup)
- Added buildable & grenade flags to the base trigger class & .fgd
- Added a progress bar to spy disguising.
- Changed to no blood shooting disguised teammates when ff is off.
- Changed AC to reduce HW speed when firing(and not dependent on charge level).
- Changed grenade and pipe damage radius up a bit
- Changed water exiting push force up a bit.
- Changed decals not to draw on players & buildables. Pretty certain this accounted for a majority of client crashes.
- Changed a bunch cvars people were using as cheats to cheat.
- Changed backpacks to non solid to fix them from blocking doors/elevators.
- Changed messagemode and messagemode2 binding to support auto starting the chat message. Ie, bind p "messagemode ^2" will begin the chat mode with ^2 already in the chat box.



Fortress Forever: v1.1 Full Release Client - Screenshots  
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Fortress Forever: v1.1 Full Release Client - File Download Options  
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Fortress Forever: v1.1 Full Release Client - User Comments  
The following comments are owned by the user that posted them. Half-Life 2 Files is not responsible for their content.

Total comments: 6 | Last comment: 12-31-2007 at 13:42

 #1 - Posted by: Ugly_War_Chief (Member) on 11-03-2007 at 00:12
No screenshots?

 #2 - Posted by: Skyrider (Half-Life 2 Files Staff) on 11-03-2007 at 05:07
Screenshots will be added shortly.

 #3 - Posted by: Crandom (Member) on 11-26-2007 at 16:41
tf2 is more fun but this looks cooler.

 #4 - Posted by: SneakySoft (Member) on 11-28-2007 at 11:56
TF2 is better, but since I have no money to buy it...

 #5 - Posted by: sak28wa (Member) on 12-02-2007 at 14:58
actually. IMO, this is better then TF2. I'm a graphics nut so I'll take the detailed skins of FF over TF2's cartoonish ones. TF2's maps are smaller and therefor easier for casual/mainstream gamers to learn. Hardcore gamers should enjoy FF's tactical maps. I have to admit though that TF2's funny taunts / comments and facial expresions do make me chuckle. FF's still an outstanding alternative to TF2.

 #6 - Posted by: Cubemario (Member) on 12-31-2007 at 13:42
This mod isn't much of an alternative when it's dead.



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