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Half-Life 2 Downloads > Mods > Singleplayer > FakeFactory's Cinematic Mod > Clients:
FakeFactory's & Ogg's Cinematic Mod (2.20)
Filename: fakefactory_cinematic_2.20_full.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
796.93 MB
2.20
FAKEFACTORY
32771
01-20-2006
Mods > Singleplayer > FakeFactory's Cinematic Mod > Clients


Average User Rating: 8.7
Number of Votes: 138
Related Files:
Latest 5 Mods > Singleplayer > FakeFactory's Cinematic Mod > Clients:
- FakeFactory Cinematic Mod v9.0 Base
- Fakefactory's Cinematic Mod V8.0 (Part 6/6) (Beta 1)
- Fakefactory's Cinematic Mod V8.0 (Part 5/6) (Beta 1)
- Fakefactory's Cinematic Mod V8.0 (Part 4/6) (Beta 1)
- Fakefactory's Cinematic Mod V8.0 (Part 3/6) (Beta 1)

5 Other Files by FAKEFACTORY:
- FakeFactory's Cinematic Mod 10 - LE (Part 1 of 4)
- FakeFactory's Cinematic Mod 10 - LE (Part 2 of 4)
- FakeFactory's Cinematic Mod 10 - LE (Part 3 of 4)
- FakeFactory's Cinematic Mod 10 - LE (Part 4 of 4)
- FakeFactory's Cinematic Mod 10 (Part 7 of 7)


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FakeFactory's & Ogg's Cinematic Mod (2.20) - File Description  


Description:
What is this:
- The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.)

- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More orchestral, more ambient, with unique themes for combines and Alyx. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.)

- It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder)

- The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.


Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the allready installed textures with the new ones in this modification.



FakeFactory's & Ogg's Cinematic Mod (2.20) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge


FakeFactory's & Ogg's Cinematic Mod (2.20) - File Download Options  

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FakeFactory's & Ogg's Cinematic Mod (2.20) - Readme  
Readme File:
--------------------------------------------------------------
FAKEFACTORY & OGG Cinematic Mod for Half Life 2 V2.20 Complete
(Full localized Non Override Version)
--------------------------------------------------------------

What is this:
- The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.)

- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More orchestral, more ambient, with unique themes for combines and Alyx. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.)

- It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder)

- The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.


Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the allready installed textures with the new ones in this modification.



Replaced Textures:
------------------
nearly all Lores or Low-Detail textures



Requirements:
-------------
- Half-Life2 installed

- A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay). - plenty of RAM (you will see some ingame-stuttering with less than 1.5 GB ram)



Installation:
-------------
1. Unzip the archive to your harddisk.

2. Open the unziped archive and copy the "FAKEFACTORY_Cinematic" and the "fakefactory_cinematic_german" (inside "1. MOD Directory") folder to your <path to SteamApps>/SourceMods/ folder and overwrite all previous files..

3. Install the XVID-Codec, if not allready installed (no restart required)

Restart Steam, choose "Third Party Games -> FAKEFACTORY Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.

First Run will take significant longer, because the source-engine builds the audio-cache files.



OPTIONAL:
---------
For all user, who wants a more VALVE-style Alyx, copy the "materials" folder inside the "Alyx VALVE Style (Optional)" directory to your MOD directory (<path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic), overwriting old files.



Installation for Garry's Mod:
----------------------------
If you want to use the new Hires-Textures with Garry's Mod, copy all content inside the "materials" folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod9/materials



Deinstallation:
---------------
Delete the folders: <path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic <path to SteamApps>/SourceMods/fakefactory_cinematic_german>



TROUBLESHOOTING
---------------
IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf in the MODS cfg folder for the line <snd_mixahead "0.7"> and change it to <snd_mixahead "0.1">


Legal notice: Used Soundsamples are copyright-free to my knowledge, picked from several free soundtrack teasers. If you encounter a copyrighted song, please contact me, so i can remove the file.

Parts of the bumpmaps are from OGG HAGE MOD with permission.


Have fun,
FAKEFACTORY


FakeFactory's & Ogg's Cinematic Mod (2.20) - User Comments  
The following comments are owned by the user that posted them. Half-Life 2 Files is not responsible for their content.

Total comments: 89 | Last comment: 08-24-2009 at 17:09

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: Pagey (Member) - 01-20-2006 at 10:06

 Expand#2 - Posted by: The_Frosty (Member) - 01-20-2006 at 10:14

 Expand#3 - Posted by: Pro-Filer (Staff) - 01-20-2006 at 10:30

 Expand#4 - Posted by: TheUnknownX (Member) - 01-20-2006 at 12:03

 Expand#5 - #2 - Posted by: Cool_Z (Member) - 01-20-2006 at 12:28

 Expand#6 - Posted by: Errordotocx (Member) - 01-20-2006 at 12:59

 Expand#7 - Posted by: The_Frosty (Member) - 01-20-2006 at 14:11

 Expand#8 - Posted by: THGhost2006 (Member) - 01-20-2006 at 14:27

 Expand#9 - Posted by: Langenscheiss (Member) - 01-20-2006 at 14:50

 Expand#10 - Posted by: FAKEFACTORY (Member) - 01-20-2006 at 14:52

 Expand#11 - torrent - Posted by: () - 01-20-2006 at 15:10

 Expand#12 - Posted by: THGhost2006 (Member) - 01-20-2006 at 16:08

 Expand#13 - Posted by: mxmightymc (Member) - 01-20-2006 at 16:33

 Expand#14 - Posted by: seanvito (Member) - 01-20-2006 at 17:50

 Expand#15 - Full? - Posted by: dDefinder (Member) - 01-20-2006 at 17:51

 Expand#16 - !!! - Posted by: dDefinder (Member) - 01-20-2006 at 17:52

 Expand#17 - Posted by: veteran_gamer (Member) - 01-20-2006 at 17:53

 Expand#18 - double faces - Posted by: kiddisaster (Member) - 01-20-2006 at 22:59

 Expand#19 - Posted by: kriminalintent (Member) - 01-21-2006 at 01:39

 Expand#20 - Posted by: FAKEFACTORY (Member) - 01-21-2006 at 03:34

 Expand#21 - Posted by: THGhost2006 (Member) - 01-21-2006 at 04:12

 Expand#22 - Language? - Posted by: korereactor (Member) - 01-21-2006 at 08:52

 Expand#23 - Posted by: THGhost2006 (Member) - 01-21-2006 at 11:37

 Expand#24 - Posted by: THGhost2006 (Member) - 01-21-2006 at 15:22

 Expand#25 - confused - Posted by: HornyToad (Member) - 01-21-2006 at 18:33

 Expand#26 - Posted by: FAKEFACTORY (Member) - 01-21-2006 at 19:22

 Expand#27 - Posted by: kriminalintent (Member) - 01-21-2006 at 19:49

 Expand#28 - Posted by: HornyToad (Member) - 01-21-2006 at 21:42

 Expand#29 - Posted by: CaligulaX (Member) - 01-22-2006 at 00:41

 Expand#30 - Posted by: FAKEFACTORY (Member) - 01-22-2006 at 03:01

 Expand#31 - Posted by: FAKEFACTORY (Member) - 01-22-2006 at 03:05

 Expand#32 - Posted by: THGhost2006 (Member) - 01-22-2006 at 03:22

 Expand#33 - Posted by: FAKEFACTORY (Member) - 01-22-2006 at 03:38

 Expand#34 - Posted by: THGhost2006 (Member) - 01-22-2006 at 06:35

 Expand#35 - Posted by: THGhost2006 (Member) - 01-22-2006 at 06:45

 Expand#36 - Posted by: revolutioncomic (Member) - 01-22-2006 at 09:53

 Expand#37 - No problems here. - Posted by: KageKokubunji (Member) - 01-22-2006 at 09:54

 Expand#38 - Posted by: FAKEFACTORY (Member) - 01-22-2006 at 10:09

 Expand#39 - Posted by: THGhost2006 (Member) - 01-22-2006 at 11:06

 Expand#40 - Posted by: Langenscheiss (Member) - 01-22-2006 at 11:21

 Expand#41 - Posted by: Langenscheiss (Member) - 01-22-2006 at 11:23

 Expand#42 - Posted by: DjBase2006 (Member) - 01-22-2006 at 12:31

 Expand#43 - Posted by: Deiform (Member) - 01-22-2006 at 15:42

 Expand#44 - Posted by: FAKEFACTORY (Member) - 01-22-2006 at 15:53

 Expand#45 - Posted by: THGhost2006 (Member) - 01-23-2006 at 03:22

 Expand#46 - Bump Maps and more - Posted by: kazuyam (Member) - 01-23-2006 at 14:15

 Expand#47 - Posted by: Langenscheiss (Member) - 01-24-2006 at 04:37

 Expand#48 - WOW , IT WORKS !!!! - Posted by: CHANCESUNDANCE (Member) - 01-25-2006 at 14:30

 Expand#49 - Neeeeeed mmmmmore RRRRRRRAAAAMMMMM!!!!! - Posted by: CHANCESUNDANCE (Member) - 01-25-2006 at 14:37

 Expand#50 - Posted by: THGhost2006 (Member) - 01-26-2006 at 05:30

 Expand#51 - well.. - Posted by: 16FireAway16 (Member) - 01-26-2006 at 11:24

 Expand#52 - Posted by: Behemoth91 (Member) - 01-28-2006 at 04:05

 Expand#53 - Posted by: SciComHam (Member) - 01-28-2006 at 10:22

 Expand#54 - Barney?? - Posted by: NessD (Member) - 01-28-2006 at 11:01

 Expand#55 - Posted by: Armored_Shrike (Member) - 01-28-2006 at 19:35

 Expand#56 - Posted by: THGhost2006 (Member) - 01-30-2006 at 05:48

 Expand#57 - Posted by: THGhost2006 (Member) - 01-30-2006 at 05:49

 Expand#58 - Barney looks cooooool.... - Posted by: CHANCESUNDANCE (Member) - 01-31-2006 at 17:57

 Expand#59 - Posted by: NessD (Member) - 02-04-2006 at 09:13

 Expand#60 - Posted by: bassman61588 (Member) - 02-04-2006 at 20:04

 Expand#61 - wooo weee - Posted by: popnfresh452003 (Member) - 02-04-2006 at 20:08

 Expand#62 - Can't install? - Posted by: Jeff_A (Member) - 02-04-2006 at 21:34

 Expand#63 - Got it - Posted by: Jeff_A (Member) - 02-07-2006 at 07:00

 Expand#64 - Posted by: bassman61588 (Member) - 02-08-2006 at 20:05

 Expand#65 - Posted by: FAKEFACTORY (Member) - 02-09-2006 at 06:58

 Expand#66 - strange double faces - Posted by: Jakxx (Member) - 02-10-2006 at 20:34

 Expand#67 - Posted by: shodan01 (Member) - 02-11-2006 at 04:11

 Expand#68 - Posted by: TankGOD (Member) - 02-11-2006 at 07:00

 Expand#69 - Posted by: FAKEFACTORY (Member) - 02-11-2006 at 15:11

 Expand#70 - Posted by: Jakxx (Member) - 02-11-2006 at 20:08

 Expand#71 - Nice! - Posted by: ChipMunk (Member) - 02-18-2006 at 22:25

 Expand#72 - Posted by: gimpyeti (Member) - 02-19-2006 at 16:47

 Expand#73 - Yeah! - Posted by: ChipMunk (Member) - 02-19-2006 at 20:38

 Expand#74 - Re: Doesnt work - Posted by: nuber6man (Member) - 02-20-2006 at 00:06

 Expand#75 - Awesome. - Posted by: k0r (Member) - 02-20-2006 at 01:02

 Expand#76 - Music used in this mod - Posted by: ApplesauceMcGee (Member) - 02-20-2006 at 06:07

 Expand#77 - mistype.. - Posted by: 16FireAway16 (Member) - 02-20-2006 at 15:41

 Expand#78 - A question for Mr.FAKEFACTORY. - Posted by: usaokay (Member) - 02-26-2006 at 20:58

 Expand#79 - Posted by: FAKEFACTORY (Member) - 03-01-2006 at 12:16

 Expand#80 - Error - Posted by: Orbix (Member) - 03-01-2006 at 15:20

 Expand#81 - Problem - Posted by: Orbix (Member) - 03-01-2006 at 15:23

 Expand#82 - Great work! Can't get past lab entrance, help! - Posted by: urmie (Member) - 03-05-2006 at 21:18

 Expand#83 - autoexec.cfg - Posted by: unclejimb0827 (Member) - 03-07-2006 at 16:33

 Expand#84 - Posted by: Cedlor (Member) - 03-08-2006 at 17:17

 Expand#85 - How does it start - Posted by: shadow85 (Member) - 10-24-2006 at 02:13

 Expand#86 - Just the Textures please? - Posted by: Tenshihan (Member) - 06-18-2007 at 15:50

 Expand#87 - Posted by: RasserG (Member) - 10-23-2007 at 06:21

 Expand#88 - Umm... DOO NOT WANT!!! - Posted by: Spyder_Wolf (Member) - 10-26-2008 at 09:37

 Expand#89 - Posted by: Sniper2053 (Member) - 08-24-2009 at 17:09



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