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| FakeFactory & Ogg's Cinematic Mod (v2.32 Full) - File Description |
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NOTE: This file has become outdated and there's a newer / better version available. You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!
Description: So, for all of you: This is the ultimate full version of the Cinematic Mod for Half-life 2. It contains everything: the music, the High Resolution Pack and the changed game balance! Enjoy this nice piece of work!
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NOTE: This file has become outdated and there's a newer / better version available. You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!
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|  | | FakeFactory & Ogg's Cinematic Mod (v2.32 Full) - Screenshots |  | Screenshots: |  |   | 
|  | | FakeFactory & Ogg's Cinematic Mod (v2.32 Full) - Readme |  | Readme File: README:
----------------------------------------------------------
FAKEFACTORY & OGG Cinematic Mod for Half Life 2 V2.32 Complete
(Full localized Non Override Version)
----------------------------------------------------------
Patchlevel: Addon 3.22
What is this:
- The Cinematic Modification adds Hires-Textures to all human
characters, some
non-human characters, nearly all items, walls and vehicles (and the
vending
mashine of course). (Hint: If you prefer the original Low-Res
Textures, delete
or rename the "materials" folder inside the Mod.)
- It replaces the original HL2 music with a more classic score in the
style of
large Hollywood productions, that fits to the specific
game-situations. More
orchestral, more ambient, with unique themes for combines and Alyx.
(Hint: If
you prefer the original HL2-music score, delete or rename the "sound"
folder and
the "scripts" folder inside the Mod.)
- It adds a new weapons-balancing and strengthens all the weapons
to a more
realistic level. No more firing numerous rounds at the combines; kill
them with
3 to 5 direct hits, just like in real-life combat, but beware: Your
opponents
weapons are comparable. After 3 to 5 direct hits (or 1 direct
headshot) you
*will* be killed. (Hint: If you prefer the original Weapons
balancing, delete
the file "skill.cfg" inside the Mod's cfg-folder)
- The additional Insane Hires Props are previous unreleased
Hirestextures
for nearly all props in the game, even little items like
binders,
computerparts, doorlocks and so on. The huge amount of details will
give your
HL2 virtually the look of a render-intro, but be warned: The
amount of new
textures will tax your hardware to the limit. Better don't use this
pack with
outdated DirectX8 cards. Don't even think about it, unless you are using
a 256+
MB card.
Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack
combines
all the FAKEFACTORY HiRes Packs together and adds some new
ones. Just
override the allready installed textures with the new ones
in this
modification.
Replaced Textures:
------------------
nearly all Lores or Low-Detail textures
Requirements:
-------------
- Half-Life2 installed
- A graphics-card, that can handle 2048 x 2048 pixel
textures (any DirectX9 card should be okay). - plenty of RAM (you will
see some
ingame-stuttering with less than 1.5 GB ram)
Installation:
-------------
1. Unzip the archive to your harddisk.
2. Open the unziped archive and copy the "FAKEFACTORY_Cinematic"
and the "fakefactory_cinematic_german"
(inside "1. MOD Directory") folder to your <path to
SteamApps>/SourceMods/
folder and overwrite all previous files..
3. Install the XVID-Codec, if not allready installed (no restart required)
Restart Steam, Start a new game, choose "Third Party Games ->
FAKEFACTORY
Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.
First Run will take significant longer, because the source-engine
builds the
audio-cache files.
Installation for Garry's Mod:
----------------------------
If you want to use the new Hires-Textures with Garry's Mod, copy all
content
inside the "materials" folder (you'll find this inside the
FAKEFACTORY_Cinematic
dir) to the according folder in Garry's mod, usually:
<path to
SteamApps>/SourceMods/gmod9/materials
Deinstallation:
---------------
Delete the folders: <path to
SteamApps>/SourceMods/FAKEFACTORY_Cinematic <path
to SteamApps>/SourceMods/fakefactory_cinematic_german>
TROUBLESHOOTING
---------------
IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf
in the
MODS cfg folder for the line <snd_mixahead "0.7"> and
change it to
<snd_mixahead "0.1">
Legal notice: Used Soundsamples are copyright-free to my knowledge,
picked from
several free soundtrack teasers. If you encounter a copyrighted
song, please
contact me, so i can remove the file.
Parts of the bumpmaps are from OGG HAGE MOD with permission. |  |

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| FakeFactory & Ogg's Cinematic Mod (v2.32 Full) - File Download Options |
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