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Counter-Strike: Source Downloads > Mods > ADs Weapons Balance:
CS: Source Balanced Weapons Mod (1.11 (Final?))
Filename: cssbalancedweapons111.zip


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1.11 (Final?)
ActionDragon
http://forums.steampowered....
352
10-07-2010
Mods > ADs Weapons Balance


Average User Rating: 5.4
Number of Votes: 8
Related Files:
Latest 1 Mods > ADs Weapons Balance:
- CS: Source Balanced Weapons Mod (1.04)

5 Other Files by ActionDragon:
- CS: Source Balanced Weapons Mod (1.04)
- CS:S AD Weapon Balance Mod (1.47 Final)
- AD CSS Weapon Balance Mod (1.28 Final)
- AD CSS Weapon Balance Mod (1.27 Final)
- AD CSS Weapon Balance Mod (1.26 Final)



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CS: Source Balanced Weapons Mod (1.11 (Final?)) - File Description  


Description:
This is the authors second weapon balance mod for Counter-Strike: Source. The idea of this mod is to balance the game's weapons with as few changes as possible minimizing changes to game-play.



CS: Source Balanced Weapons Mod (1.11 (Final?)) - Screenshots  
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CS: Source Balanced Weapons Mod (1.11 (Final?)) - File Download Options  

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CS: Source Balanced Weapons Mod (1.11 (Final?)) - Readme  
Readme File:
CS:S Balanced Weapons Mod 1.11 (5th October 2010) by Action83

The mod's homepage:
http://forums.steampowered.com/forums/showthread.php?t=1265064

This is my second weapon balance mod for Counter-Strike: Source.
The idea of this mod is to balance the game's weapons with as
few changes as possible minimizing changes to gameplay.

Add "cssbw" to your server's sv_tags if your server uses this mod.


Changes from default settings:

(GLOCK unchanged)
USP CycleTime from 0.15 to 0.175 (-Firing rate)
P228 Damage from 40 to 42 (+Damage)
DEAGLE WeaponArmorRatio from 1.5 to 1.25 (-Armor penetration)
FIVESEVEN Damage from 25 to 26 (+Damage)
ELITE CycleTime from 0.075 to 0.135 (-Firing rate. Fixes autofire exploit)

M3 WeaponArmorRatio from 1.0 to 1.1 (+Armor penetration)
XM1014 WeaponArmorRatio from 1.0 to 1.15 (+Armor penetration)

TMP WeaponArmorRatio from 1.0 to 1.05 (+Armor penetration)
MAC10 WeaponArmorRatio from 0.95 to 1.15 (+Armor penetration)
MP5NAVY WeaponArmorRatio from 1.0 to 1.05 (+Armor penetration)
UMP45 WeaponArmorRatio from 1.0 to 1.2 (+Armor penetration)
(P90 unchanged)

(GALIL unchanged)
(FAMAS unchanged)
AK47 Damage from 36 to 34 (-Damage)
M4A1 Damage from 33 to 32 (-Damage)
AUG RangeModifier from 0.96 to 0.99 (+Range)
(SG552 unchanged)

(SCOUT unchanged)
SG550 Damage from 70 to 54 (-Damage)
SG550 WeaponArmorRatio from 1.45 to 1.5 (+Armor penetration)
SG550 CycleTime from 0.25 to 0.245 (+Firing rate)
AWP clip_size from 10 to 5 (-Clip capacity)
AWP MaxPlayerSpeed from 210 to 200 (-Movement speed)
G3SG1 Damage from 80 to 75 (-Damage)
G3SG1 WeaponArmorRatio from 1.65 to 1.7 (+Armor penetration)
G3SG1 CycleTime from 0.25 to 0.26 (-Firing rate)

M249 Damage from 32 to 34 (+Damage)
M249 RangeModifier from 0.97 to 0.99 (+Range)
M249 MaxPlayerSpeed from 220 to 210 (-Movement speed)


CS: Source Balanced Weapons Mod (1.11 (Final?)) - User Comments  

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